Crowd funding has been put on hold by various organizations which will not be named. Apparently they go home for winter break and their 7 business day turnaround times turn into 2 month turnaround times. The truth is, December is probably a bad time to launch crowd funding anyhow, nobody is paying attention at the moment.
Good news! This means I’ve had lots of time to work on the Christmas update, and I am adding more than I thought. Specifically, I’ve been working on a game mode that uses the galaxy map. I am also making budget and tech unlocks meaningful again now that there is actually enough tech in the game to build an entire ship. Originally I disabled this feature because unlocking technology seems silly when the only tech in the game is the bare essentials, but I have had some time to add cool new gadgets since then.
I will try to do a video introduction for the new patch around the same time it releases, maybe a little afterwords so that the really dedicated people can get a chance to make it crash a few times. That way I can get out a hotfix or two before most people try it. The video will also aim to teach the basics of ship design to new players.
Oh, and I need to pick a date for this thing, so I choose the 20th. That’s when most universities will be done with finals. That is also about how much time I need to get it working.