Posted On 17 Mar, 2016

As usual after a big content release we had to fix some things right after. Here’s the list. Note it isn’t all bug fixing in there.

  • fixed a bug where pressing M in EVA would crash the game
  • fixed some bugs where the main tutorial quest couldn’t handle EVA in most instances

  • fixed a bug with the collision/air maps for toilets
  • rotations of modules now inherit the tooltip of their primary rotation
  • module instances now inherit the tooltip of their source templates
  • a new function allows skills to have a passive “aiming” function call for passive effects when the character aims the held item
  • the repair gun aiming function now shows a dynamic tooltip for the module you aim at
  • fixed a duplicate loot id that caused repair drones to not drop if you already had the other module unlocked