We released a series of bug fixes in short succession, and now we have been working a bit longer on the next one. Here’s what we are doing.
We’re officially announcing this thing for the end of the week. We’ve been in testing for a while and polishing and such, come check out the change list.
We’re moved to mono, like fully moved. Now we’re working on polishing the things we half added while waiting on shader fixes. Details follow.