We’ve been doing a lot of bug fixing lately. Here’s a roundup of everything we’ve changed since launch.
It’s finally here. It fixes some core stability issues and adds a ton of new places for bugs to hide. Debugging Zero Falls now requires a basic understanding of economics. Come read about all the new features and gameplay in Zero Falls version 0.4.0.00, or if you just love bullet point lists, we’ve got a lot of them for you.
We’ve got the store down right now while we work to integrate steam key support. However we have also made some changes to the game code so while I wait for the next step to be ready in our store upgrade I’ve pushed out the latest changes and fixes.
Me and Chris went to GDC! I didn’t exactly plan that, but it was fun. As a result this patch is a little lighter than usual. At least I got to try an HTC Vive!