I’ve finally done it, I’ve pushed the Open alpha to version 0.1.3.02 If you have the current launcher, you can simply check for updates and get the latest version. If you don’t have the current launcher…go get it here: Downloads
I honestly think that in the future I am going to stop making youtube videos and just plan to stream on twitch. I am no good at video editing and prefer just doing things live when I am recording. In fact, I may start trying to rally up some interest in the near future and if there are people who want to view I’ll just try to make a regular thing out of it. Until that happens, here is a video of me playing around with programmer art and showing off some new game play progress:
We’ve added a new feature to the main page. It gives a neat interactive preview of some ship modules and the new animated internal artwork. Check it out here. Also I want to talk a bit about what I have been working on so much lately: Singleplayer gameplay.
Sorry there haven’t been more updates recently. I have been polishing and programming and adding art like crazy. Today I got the AI to use beam weapons properly…I also forgot that beam weapons aren’t perfectly balanced yet. The results were spectacular. Here is a video of my AI gunner taking out some wussy shuttles with a very big beam weapon. In the future, beam weapons like this will use more than zero energy, so you might have to wait a second or two between instantly disintegrating small unarmed transports.